3D Graphics – Component 2

WordPress decompresses the image size of the final renders but all of the RAW images and Maya/Nuke project files can be found here – https://mega.nz/file/twwTiIDD#vLxlNVnJHXkn6mjx0I4zi_lXWlKoOOHpP0h9nR3_P5M Component 1 Recap: Within component 1 I managed to make good progress with modelling a Ray Gun Mark 2 from Call of Duty Zombies. This weapon is a fictional “futuristic”Continue reading “3D Graphics – Component 2”

3D Graphics – Component 1 Weekly Challenges

Week 1: Researching Reference: For Week 1 of the 3D Graphics module, we were tasked with the eventual goal of creating a 3D asset that is either a weapon, an aquatic vehicle or a spacecraft. I began to collate references that I could import into Maya to base my model off of. References are aContinue reading “3D Graphics – Component 1 Weekly Challenges”

Design a site like this with WordPress.com
Get started